

It makes controlling all your forces much easier. Other stuff in general is to just have all your army on one hotkey, and air on the other. Best parts to put them are near the ramps cuz that's where most of the nydus worms will come booping their snoots up. If you still wanna save the archive, it's still doable, and your losses doing so will be negligible.Īlso if you want, you can build photon cannons onto every square inch of your massive base, but that'll take away from your army early, so I recommend doing so only once you're supply-maxed.
#WINGS OF LIBERTY IN UTTER DARKNESS FREE#
You can afford to lose the photon cannons on the periphery of your base, they don't honestly do much on brutal.Ī-move your ground forces across whatever bridge the Zerg are attacking from, and A-move your air right into their mutas that should be distracted by photon cannons/pylons.Ħ) When the enemy starts bringing in hybrids, use your phoenixes' graviton beams on as many as possible to keep the pressure and damage off your army.ħ) Once the enemy starts coming in from all sides, and you don't care about the archives, feel free to pull a Kenobi and just chill on the high ground. The enemy's anti-air capabilities are so awful that mass carrier's actually viable, it's hilarious!ĥ) Always bring your entire army into one side that gets attacked, even if multiple sides are under assault. Once Selendis shows up, switch over to pumping out carriers. Whenever you have no gas but still have spare minerals, warp in some zealots. I recommend maxing out ground weapons and shields first on the forges before bothering with ground armor since shields helps both ground and air, of which you'll have plenty of both whether you like it or not cuz of all the reinforcements the game forces on you.Īll those 3 steps should be accomplished concurrently as quickly as possible, so on to step 4!Ĥ) Pump out immortals, colossi, and DTs like crazy. And make a dark shrine too!įully saturate both bases until you have a total of 39 probes (15 per mineral line, 9 for the gases).Ĭonstruct an additional forge and cybernetics core and immediately buy all upgrades. Immediately construct more robos, stargates, and gateways until you have 3, 3, and 10 of each respectively. Might take 1 or 2 attempts to get the DTs properly in position, but once you have that, the mission is pretty trivial. There's a few articles describing this strat. If my description sucks, you can look it up on Google. As best as possible, have the dark templar wall up again on the ramps, though it's not as essential hear because by that point you should have enough carriers to just sit around and wreck everything for a long time. Once the big push comes from all three directions, retreat away from the archives and up your two ramps. At some point, they'll start sending an overseer with each wave, but you should be able to snipe this fairly easily with your current air units. The dark templar will hold totally on their own for a while. Also, start getting air upgrades and preparing for a transition into carriers. As minerals allow, start setting up cannons all over the place.

#WINGS OF LIBERTY IN UTTER DARKNESS FULL#
Start by building enough dark templar in hold position to create full walls at all 3 chokes. In the end I defended for 49 mins and killed 3100 units.If you're willing to cheese the mission. Before that, the heroes+ void rays are unkillable. The corruptors and mass mutas come waaaay too late for the Z. The enemy needed another 25 minutes to finally beat down my whole army :/. When I killed the 2500 necessary, I just kinda gave up after that. No more phoenixes.Īt this point you should easily have 3-3-3 ground army and 3-0 air army. If you start losing units, make colossi and void rays. Once the archives submerge, retreat to the higher ground of your base and start to wall off with cannons too. I was floating on around 5K mins and 200/200 food army worth of colossi/phoenixes/voids. Do this on the ranged ones preferably, but later on use it on all the hybrids you encounter.įinishing the archives bonus mission should be a cake-walk at that point. When the hybrids will start coming, lift them up with the phoenixes and focus fire. I started to float on minerals around the 16th minute mark before the archives achievement, so I walled off the south-eastern bridge with lots of cannons. Also, try to replenish your phoenix numbers if any die. Keep making colossi and keep up all the upgrades both air and ground.

You'll see the enemy massing in front of them before attacking. Hotkey all your ground forces together, and hotkey all your air units together.

Start by queueing up more probes and putting down a 2nd forge + robotics bay so you can train colossi. The enemy will come in waves 1 entrance at a time for a good part of the game.
